Nice work, thanks very much, works well with track season mods by deem. Real nice addition to allow a selection of tracks to get wet surface visual and physics. If you feel like buying me a coffee, please donate here.
VALUE=0.71 (lower/higher value for weaker/stronger AI) – If you find the AI to be too strong try editing the ai_hints.ini in the data folder of the given track and lowering the values : – You might want to adjust the FFB levels in game in the Wet Tracks with + on the numpad to gain the lost torque. – FWD grip really is an understeery nightmare.
Xstoryplayer 2.1 pics mod#
– Find your correct graphics settings to run the mod: you’ll have to own a decent rig to run a full grid of cars with this mod on so experiment yourself. You can also edit the per track value in extension/config/tracks (I did it for the Nords). Use Natural Mod or AC_Wet_Mod as post processing filter to harvest a little extra fps and looks.ģ- Enable Smoke Generation if you want the car to spray water.ĥ-If you'd like a little bit more reflection with car's lights on (in ex: heavy clouds or night weathers) you could do so editing the lighting_fx.ini in extension/config touching the parameter SPECULAR_MUT, (or via Content Manager in Shaders Patch Settings -> Trakcs Specular Multiplier). Remember to deactivate it before upgrading the mod to newer versions.Ģ- Remember to enable reflexes in the graphics settings at least with minimum refresh rate (static looks meh) and with medium reflection detail at least.
Xstoryplayer 2.1 pics archive#
For now do not use BLM Lights app with "Wet" effect on or you'll brake the wetness.ġ- Via JGSM.exe, simply unrar the archive in the main AC folder (steamapps/common/assettocorsa/) then open JGSM.exe, select Wet Mod e press the right arrow to activate it. If you'd like a little bit more reflection with car's lights on (in ex: heavy clouds or night weathers) you could do so editing the lighting_fx.ini in extension/config touching the parameter SPECULAR_MULT, (or via Content Manager in Shaders Patch Settings -> Trakcs Specular Multiplier).